Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Gorilla Kingdom™
NetEnt
- Format family
- Ways to win
- RTP
- 96.03%
- Volatility
- Not published
- Win cap
- 1,700×
- Reels
- 5
- Theme signals
- Not published
VS

RAGE
NetEnt
- Format family
- Ways to win
- RTP
- 96.08%
- Volatility
- Not published
- Win cap
- 1,800×
- Reels
- 5
- Theme signals
- Not published
VS

Outsourced
Nolimit City
- Format family
- Ways to win
- RTP
- 96.08%
- Volatility
- Not published
- Win cap
- 5,000×
- Reels
- Not published
- Theme signals
- Not published
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
Gorilla Kingdom™ vs RAGE
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- Published RTP is effectively identical: 96.03% against 96.08%.
- Both cap out at roughly the same place: 1,700× and 1,800×.
- Volatility cannot be compared: Gorilla Kingdom™ does not publish a rating.
Gorilla Kingdom™ vs Outsourced
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- They come from different studios — NetEnt and Nolimit City — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP is effectively identical: 96.03% against 96.08%.
- Win caps differ by about 2.9×: 1,700× against 5,000×, with Outsourced higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: Gorilla Kingdom™ does not publish a rating.
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