Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

DJ Psycho
Nolimit City
- Format family
- Cluster pays
- RTP
- 96.05%
- Volatility
- Not published
- Win cap
- 25,420×
- Reels
- Not published
- Theme signals
- Not published
VS

Pearl Harbor
Nolimit City
- Format family
- Cluster pays
- RTP
- 96.21%
- Volatility
- Not published
- Win cap
- 41,127×
- Reels
- Not published
- Theme signals
- Not published
VS

Captain’s Bounty
PG Soft
- Format family
- Standard video slot
- RTP
- 96.15%
- Volatility
- Not published
- Win cap
- 30,000×
- Reels
- 5
- Theme signals
- Wild west
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
DJ Psycho vs Pearl Harbor
- Both titles are built on the same format family: Cluster pays. Differences between them therefore come from tuning, not from structure.
- Published RTP: 96.05% against 96.21% — Pearl Harbor is 0.16 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 1.6×: 25,420× against 41,127×, with Pearl Harbor higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: DJ Psycho does not publish a rating.
DJ Psycho vs Captain’s Bounty
- Different format families: DJ Psycho is Cluster pays, Captain’s Bounty is Standard video slot. Read each screen with its own rule set.
- They come from different studios — Nolimit City and PG Soft — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP: 96.05% against 96.15% — Captain’s Bounty is 0.10 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 1.2×: 25,420× against 30,000×, with Captain’s Bounty higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: DJ Psycho does not publish a rating.
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