Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Possessed

Nolimit City

Format family
Ways to win
RTP
96.06%
Volatility
Not published
Win cap
50,000×
Reels
Not published
Theme signals
Not published
Free demo available →
VS

Ugliest Catch

Nolimit City

Format family
Ways to win
RTP
96.11%
Volatility
Not published
Win cap
50,000×
Reels
Not published
Theme signals
Animals
Free demo available →
VS

Guardians of Ice & Fire

PG Soft

Format family
Ways to win
RTP
96.70%
Volatility
Not published
Win cap
50,000×
Reels
6
Theme signals
Not published
Free demo available →

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

Possessed vs Ugliest Catch

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • Published RTP is effectively identical: 96.06% against 96.11%.
  • Both cap out at roughly the same place: 50,000× and 50,000×.
  • Volatility cannot be compared: Possessed does not publish a rating.

Possessed vs Guardians of Ice & Fire

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Nolimit City and PG Soft — which is what makes the comparison useful: the same problem, two house styles.
  • Published RTP: 96.06% against 96.70% — Guardians of Ice & Fire is 0.64 points higher. RTP is a long-run theoretical figure, not a session forecast.
  • Both cap out at roughly the same place: 50,000× and 50,000×.
  • Volatility cannot be compared: Possessed does not publish a rating.

Add to the comparison (up to four)

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