Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Whacked!
Nolimit City
- Format family
- Ways to win
- RTP
- 96.07%
- Volatility
- Not published
- Win cap
- 11,912×
- Reels
- Not published
- Theme signals
- Not published
VS

Jingle Balls
Nolimit City
- Format family
- Ways to win
- RTP
- 96.10%
- Volatility
- Not published
- Win cap
- 12,250×
- Reels
- Not published
- Theme signals
- Not published
VS

Ancient Treasure: Poseidon
Microgaming
- Format family
- Ways to win
- RTP
- 96.10%
- Volatility
- High
- Win cap
- 18,000×
- Reels
- 6
- Theme signals
- Greek myth, Adventure
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
Whacked! vs Jingle Balls
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- Published RTP is effectively identical: 96.07% against 96.10%.
- Both cap out at roughly the same place: 11,912× and 12,250×.
- Volatility cannot be compared: Whacked! does not publish a rating.
Whacked! vs Ancient Treasure: Poseidon
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Nolimit City and Microgaming — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP is effectively identical: 96.07% against 96.10%.
- Win caps differ by about 1.5×: 11,912× against 18,000×, with Ancient Treasure: Poseidon higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: Whacked! does not publish a rating.
Add to the comparison (up to four)



