Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

7 Sins
Play’n GO
- Format family
- Ways to win
- RTP
- 96.30%
- Volatility
- Medium
- Win cap
- 1,580×
- Reels
- 5
- Theme signals
- Not published
VS

Canine Carnage
Play’n GO
- Format family
- Ways to win
- RTP
- 96.20%
- Volatility
- Medium
- Win cap
- 3,000×
- Reels
- 5
- Theme signals
- Not published
VS
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
7 Sins vs Canine Carnage
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- Published RTP: 96.30% against 96.20% — 7 Sins is 0.10 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 1.9×: 1,580× against 3,000×, with Canine Carnage higher. A cap is a rulebook ceiling, not an expectation.
- Both carry the same volatility label: Medium.
- Worth noticing: the higher RTP and the higher win cap sit on opposite sides. 7 Sins returns more in theory over the long run, while Canine Carnage reaches further at its ceiling. The two numbers answer different questions.
7 Sins vs Supreme Zeus
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Hacksaw Gaming — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP: 96.30% against 96.39% — Supreme Zeus is 0.09 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 7.9×: 1,580× against 12,500×, with Supreme Zeus higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: Supreme Zeus does not publish a rating.
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