Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

HammerFall

Play’n GO

Format family
Fixed paylines
RTP
96.20%
Volatility
High
Win cap
30,000×
Reels
7
Theme signals
Not published
Free demo available →
VS

Gemix 100

Play’n GO

Format family
Fixed paylines
RTP
96.20%
Volatility
High
Win cap
25,000×
Reels
7
Theme signals
Wealth
Free demo available →
VS

Fruits Fever 5 lines

Booongo

Format family
Fixed paylines
RTP
Not published
Volatility
Not published
Win cap
Not published
Reels
Not published
Theme signals
Fruit & classic
Free demo available →

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

HammerFall vs Gemix 100

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • Published RTP is effectively identical: 96.20% against 96.20%.
  • Win caps differ by about 1.2×: 30,000× against 25,000×, with HammerFall higher. A cap is a rulebook ceiling, not an expectation.
  • Both carry the same volatility label: High.
  • Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Gemix 100 returns more in theory over the long run, while HammerFall reaches further at its ceiling. The two numbers answer different questions.

HammerFall vs Fruits Fever 5 lines

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Play’n GO and Booongo — which is what makes the comparison useful: the same problem, two house styles.
  • RTP cannot be compared: Fruits Fever 5 lines does not publish one.
  • Volatility cannot be compared: Fruits Fever 5 lines does not publish a rating.

Add to the comparison (up to four)

Add to the comparison (up to four)