Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Moon Princess Stargazing

Play’n GO

Format family
Fixed paylines
RTP
96.20%
Volatility
High
Win cap
10,000×
Reels
5
Theme signals
Sci-fi & neon
Free demo available →
VS

Star Joker

Play’n GO

Format family
Fixed paylines
RTP
96.25%
Volatility
Low
Win cap
5,000×
Reels
5
Theme signals
Sci-fi & neon
Free demo available →
VS

Truth

Microgaming

Format family
Fixed paylines
RTP
Not published
Volatility
Very high
Win cap
Not published
Reels
5
Theme signals
Sci-fi & neon

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

Moon Princess Stargazing vs Star Joker

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • Published RTP is effectively identical: 96.20% against 96.25%.
  • Win caps differ by about 2.0×: 10,000× against 5,000×, with Moon Princess Stargazing higher. A cap is a rulebook ceiling, not an expectation.
  • Volatility labels differ: High against Low. The label describes how widely outcomes scatter, not whether one game is better.
  • Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Star Joker returns more in theory over the long run, while Moon Princess Stargazing reaches further at its ceiling. The two numbers answer different questions.
  • Shared theme signals: Sci-fi & neon.

Moon Princess Stargazing vs Truth

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Play’n GO and Microgaming — which is what makes the comparison useful: the same problem, two house styles.
  • RTP cannot be compared: Truth does not publish one.
  • Volatility labels differ: High against Very high. The label describes how widely outcomes scatter, not whether one game is better.
  • Shared theme signals: Sci-fi & neon.

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