Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.
Moon Princess Stargazing
Play’n GO
- Format family
- Fixed paylines
- RTP
- 96.20%
- Volatility
- High
- Win cap
- 10,000×
- Reels
- 5
- Theme signals
- Sci-fi & neon
VS

Cosmic Cash
Pragmatic Play
- Format family
- Fixed paylines
- RTP
- 96.56%
- Volatility
- High
- Win cap
- 2,650×
- Reels
- Not published
- Theme signals
- Sci-fi & neon, Wealth
VS
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
Moon Princess Stargazing vs Cosmic Cash
- Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Pragmatic Play — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP: 96.20% against 96.56% — Cosmic Cash is 0.36 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 3.8×: 10,000× against 2,650×, with Moon Princess Stargazing higher. A cap is a rulebook ceiling, not an expectation.
- Both carry the same volatility label: High.
- Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Cosmic Cash returns more in theory over the long run, while Moon Princess Stargazing reaches further at its ceiling. The two numbers answer different questions.
- Shared theme signals: Sci-fi & neon.
Moon Princess Stargazing vs Truth
- Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Microgaming — which is what makes the comparison useful: the same problem, two house styles.
- RTP cannot be compared: Truth does not publish one.
- Volatility labels differ: High against Very high. The label describes how widely outcomes scatter, not whether one game is better.
- Shared theme signals: Sci-fi & neon.
Add to the comparison (up to four)




