Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Raging Rex

Play’n GO

Format family
Ways to win
RTP
96.34%
Volatility
Medium
Win cap
5,000×
Reels
0
Theme signals
Not published
Free demo available →
VS

Dragon Maiden

Play’n GO

Format family
Ways to win
RTP
96.49%
Volatility
Medium
Win cap
5,000×
Reels
0
Theme signals
East Asia
Free demo available →
VS

Supreme Zeus

Hacksaw Gaming

Format family
Ways to win
RTP
96.39%
Volatility
Not published
Win cap
12,500×
Reels
Not published
Theme signals
Greek myth

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

Raging Rex vs Dragon Maiden

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • Published RTP: 96.34% against 96.49% — Dragon Maiden is 0.15 points higher. RTP is a long-run theoretical figure, not a session forecast.
  • Both cap out at roughly the same place: 5,000× and 5,000×.
  • Both carry the same volatility label: Medium.

Raging Rex vs Supreme Zeus

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Play’n GO and Hacksaw Gaming — which is what makes the comparison useful: the same problem, two house styles.
  • Published RTP is effectively identical: 96.34% against 96.39%.
  • Win caps differ by about 2.5×: 5,000× against 12,500×, with Supreme Zeus higher. A cap is a rulebook ceiling, not an expectation.
  • Volatility cannot be compared: Supreme Zeus does not publish a rating.

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