Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Raging Rex
Play’n GO
- Format family
- Ways to win
- RTP
- 96.34%
- Volatility
- Medium
- Win cap
- 5,000×
- Reels
- 0
- Theme signals
- Not published
VS

Dragon Maiden
Play’n GO
- Format family
- Ways to win
- RTP
- 96.49%
- Volatility
- Medium
- Win cap
- 5,000×
- Reels
- 0
- Theme signals
- East Asia
VS
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
Raging Rex vs Dragon Maiden
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- Published RTP: 96.34% against 96.49% — Dragon Maiden is 0.15 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Both cap out at roughly the same place: 5,000× and 5,000×.
- Both carry the same volatility label: Medium.
Raging Rex vs Supreme Zeus
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Hacksaw Gaming — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP is effectively identical: 96.34% against 96.39%.
- Win caps differ by about 2.5×: 5,000× against 12,500×, with Supreme Zeus higher. A cap is a rulebook ceiling, not an expectation.
- Volatility cannot be compared: Supreme Zeus does not publish a rating.
Add to the comparison (up to four)




