Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Rise of Dead

Play’n GO

Format family
Fixed paylines
RTP
96.53%
Volatility
Medium
Win cap
5,000×
Reels
0
Theme signals
Horror
Free demo available →
VS

Demon

Play’n GO

Format family
Fixed paylines
RTP
96.51%
Volatility
Medium
Win cap
5,000×
Reels
0
Theme signals
Horror
Free demo available →
VS

Frankenstein

Microgaming

Format family
Fixed paylines
RTP
96.19%
Volatility
Medium
Win cap
Not published
Reels
5
Theme signals
Horror

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

Rise of Dead vs Demon

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • Published RTP is effectively identical: 96.53% against 96.51%.
  • Both cap out at roughly the same place: 5,000× and 5,000×.
  • Both carry the same volatility label: Medium.
  • Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Rise of Dead returns more in theory over the long run, while Demon reaches further at its ceiling. The two numbers answer different questions.
  • Shared theme signals: Horror.

Rise of Dead vs Frankenstein

  • Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Play’n GO and Microgaming — which is what makes the comparison useful: the same problem, two house styles.
  • Published RTP: 96.53% against 96.19% — Rise of Dead is 0.34 points higher. RTP is a long-run theoretical figure, not a session forecast.
  • Both carry the same volatility label: Medium.
  • Shared theme signals: Horror.

Add to the comparison (up to four)

Add to the comparison (up to four)