Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Tomb of Gold II
Play’n GO
- Format family
- Ways to win
- RTP
- 96.20%
- Volatility
- High
- Win cap
- 10,000×
- Reels
- 6
- Theme signals
- Adventure, Wealth
VS

Tomb of Gold
Play’n GO
- Format family
- Ways to win
- RTP
- 96.29%
- Volatility
- High
- Win cap
- 7,000×
- Reels
- 6
- Theme signals
- Adventure, Wealth
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
- Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
- Published RTP: 96.20% against 96.29% — Tomb of Gold is 0.09 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Win caps differ by about 1.4×: 10,000× against 7,000×, with Tomb of Gold II higher. A cap is a rulebook ceiling, not an expectation.
- Both carry the same volatility label: High.
- Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Tomb of Gold returns more in theory over the long run, while Tomb of Gold II reaches further at its ceiling. The two numbers answer different questions.
- Shared theme signals: Adventure, Wealth.
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