Structure comparison
Two games, side by side
The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Viking Runecraft 100
Play’n GO
- Format family
- Fixed paylines
- RTP
- 96.20%
- Volatility
- High
- Win cap
- 15,000×
- Reels
- 5
- Theme signals
- Norse myth, Fantasy
VS
Nitro Nights
Hacksaw Gaming
- Format family
- Fixed paylines
- RTP
- 96.31%
- Volatility
- Not published
- Win cap
- 15,000×
- Reels
- Not published
- Theme signals
- Not published
VS

Thunderstruck
Microgaming
- Format family
- Fixed paylines
- RTP
- 96.10%
- Volatility
- High
- Win cap
- Not published
- Reels
- 5
- Theme signals
- Norse myth
Reading the difference
Reading the difference
Some dimensions are excluded because one studio does not publish that figure.
Viking Runecraft 100 vs Nitro Nights
- Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Hacksaw Gaming — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP: 96.20% against 96.31% — Nitro Nights is 0.11 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Both cap out at roughly the same place: 15,000× and 15,000×.
- Volatility cannot be compared: Nitro Nights does not publish a rating.
Viking Runecraft 100 vs Thunderstruck
- Both titles are built on the same format family: Fixed paylines. Differences between them therefore come from tuning, not from structure.
- They come from different studios — Play’n GO and Microgaming — which is what makes the comparison useful: the same problem, two house styles.
- Published RTP: 96.20% against 96.10% — Viking Runecraft 100 is 0.10 points higher. RTP is a long-run theoretical figure, not a session forecast.
- Both carry the same volatility label: High.
- Shared theme signals: Norse myth.
Add to the comparison (up to four)




