Structure comparison

Two games, side by side

The structural difference between two games, assembled from published specifications only. Nothing here forecasts a result or recommends either game.

Wild Skullz

Pragmatic Play

Format family
Ways to win
RTP
96.44%
Volatility
Very high
Win cap
10,000×
Reels
Not published
Theme signals
Horror
Free demo available →
VS

Zombie Carnival

Pragmatic Play

Format family
Ways to win
RTP
96.50%
Volatility
Very high
Win cap
5,000×
Reels
Not published
Theme signals
Horror
Free demo available →
VS

Guardians of Ice & Fire

PG Soft

Format family
Ways to win
RTP
96.70%
Volatility
Not published
Win cap
50,000×
Reels
6
Theme signals
Not published
Free demo available →

Reading the difference

Reading the difference

Some dimensions are excluded because one studio does not publish that figure.

Wild Skullz vs Zombie Carnival

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • Published RTP: 96.44% against 96.50% — Zombie Carnival is 0.06 points higher. RTP is a long-run theoretical figure, not a session forecast.
  • Win caps differ by about 2.0×: 10,000× against 5,000×, with Wild Skullz higher. A cap is a rulebook ceiling, not an expectation.
  • Both carry the same volatility label: Very high.
  • Worth noticing: the higher RTP and the higher win cap sit on opposite sides. Zombie Carnival returns more in theory over the long run, while Wild Skullz reaches further at its ceiling. The two numbers answer different questions.
  • Shared theme signals: Horror.

Wild Skullz vs Guardians of Ice & Fire

  • Both titles are built on the same format family: Ways to win. Differences between them therefore come from tuning, not from structure.
  • They come from different studios — Pragmatic Play and PG Soft — which is what makes the comparison useful: the same problem, two house styles.
  • Published RTP: 96.44% against 96.70% — Guardians of Ice & Fire is 0.26 points higher. RTP is a long-run theoretical figure, not a session forecast.
  • Win caps differ by about 5.0×: 10,000× against 50,000×, with Guardians of Ice & Fire higher. A cap is a rulebook ceiling, not an expectation.
  • Volatility cannot be compared: Guardians of Ice & Fire does not publish a rating.

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